![]() It has a storyline, with a beginning, middle and end, and a specifically designed role that the player must fill – the Watcher (aka God).Īfter installing and launching, the game immediately did a software update that, judging by the amount of time it took to download, must have been at least half the size of the game itself. In fact it’s not so much a traditional Sims game any more, rather than a Sims-themed RPG. This would have been brilliant in a sandbox setting, but EA has shifted the goalposts with this release and given it a structured gameplay with goals and tasks that must be completed. I’m holding onto my man card for the moment, because even though I was looking forward to playing The Sims Medieval, it was purely for the promise of living up to its setting – a time of extreme violence, few morals, buxom wenches, massive banquets, magicians, buxom wenches, dragons and mythical beasts, plagues, war, public executions and buxom wenches. ![]() But in The Sims Medieval, all that has changed. It’s a true sandbox game and it lets you live ‘life’ the way you want to live it. ![]() In The Sims, that usually involves quitting my job, neglecting the kids, wooing and sleeping with the neighbour and eventually dying from forgetting to eat or sleep.īut at the same time, that’s what I like about The Sims – the simple fact that you are free to do anything you want, when you want, good or bad. Alas before too long my interest wanes and I just end up seeing how much trouble and carnage I can cause. I play The Sims exactly the way I play any ‘God’ simulation game (Civilisation, SimCity, Anything Tycoon), by beginning with the best intentions to play the game properly. In fact I’d be handing back my man card if I ever admitted to looking forward to a new Sims release. OK, so let’s get one thing straight before I go any further… I’m not the world’s biggest Sims fan.
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